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Dataviv Technologies - Immersive System Engineer - Unity/Blender 3D
Dataviv Technologies - Immersive System Engineer - Unity/Blender 3DDataviv Technologies pvt ltd • Gurugram
Dataviv Technologies - Immersive System Engineer - Unity / Blender 3D

Dataviv Technologies - Immersive System Engineer - Unity / Blender 3D

Dataviv Technologies pvt ltd • Gurugram
12 days ago
Job description

Description :

Immersive Systems Engineer Unity, Blender, XR & AI Integration

Location : Gurugram, India

Type : Full-time, On-site (6 days a week)

Travel : Required to client and project sites across India (for installation and setup)

About the Role :

We are looking for a passionate and hands-on Immersive Systems Engineer who can bridge creativity and engineering someone who understands the intersection of VR / AR, projection mapping, holography, real-time rendering, and AI systems.

You will work on next-generation immersive installations such as Science on Sphere setups, AI-based exhibits, VR / AR zones, projection domes, and interactive museum systems, ensuring they are technically precise, visually stunning, and functionally flawless.

This role combines software expertise (Unity, Blender, Python, C++), hardware integration (projectors, cameras, NVIDIA GPUs, servers), and creative spatial mapping skills (GIS, .tif, 3D geometry) to bring immersive projects to life.

Key Responsibilities :

Immersive Development & Integration :

  • Design, develop, and optimize immersive environments using Unity, Blender, Unreal, and other XR tools.
  • Implement projection mapping and holographic display systems, ensuring perfect alignment, calibration, and rendering fidelity.
  • Integrate C++ and Python-based modules for AI, computer vision, or ML-driven interactive content.

Hardware Setup & Installation :

  • Install, configure, and fine-tune projectors, cameras, fisheye lenses, mirrors, NVIDIA GPUs, and local servers for immersive setups.
  • Work with on-ground teams during field installations at science centres, museums, and educational or innovation hubs.
  • Troubleshoot real-time rendering or hardware synchronization issues (projector blending, camera calibration, display alignment, etc.).
  • Spatial & Visual Mapping :

  • Perform GIS-based mapping and coordinate alignment for projection on spherical or non-planar surfaces.
  • Use TIFF and geospatial raster data for accurate content alignment and geographic storytelling (e.g., climate, Earth systems).
  • Collaborate with designers and content teams to visualize scientific, educational, or environmental data through immersive 3D projections.
  • Creative & Collaborative Work :

  • Work closely with designers, AI engineers, and project managers to merge technical accuracy with artistic expression.
  • Maintain visual and aesthetic integrity across all immersive content ensuring high-quality textures, lighting, and animation flow.
  • Contribute innovative ideas for interactive exhibits and AI-powered visualization systems.
  • Required Skills & Experience :

    Software Expertise :

  • Unity (C# scripting), Blender, Unreal Engine (optional)
  • Strong knowledge of C++ and Python
  • Familiarity with ML / DL concepts for vision-based interactivity (preferred)
  • Hardware & System Knowledge :

  • Experience with projectors, lenses, fisheye mirrors, and camera calibration
  • Understanding of NVIDIA GPU hardware, rendering pipelines, and high-performance servers
  • Experience with networked display systems, calibration tools, and driver configurations
  • Mapping & Visualization :

  • Experience with GIS, GeoTIFFs, spherical and dome projection
  • Knowledge of coordinate systems and 3D model projection
  • Prior experience with Science on Sphere, planetariums, digital domes, or immersive museum installations is highly preferred
  • Soft Skills :

  • Strong creative and spatial visualization ability
  • Excellent troubleshooting and hands-on installation experience
  • Willingness to travel across India for site work, installation, and calibration
  • Good communication and teamwork skills
  • Preferred Background :

  • Bachelors or Masters in Computer Science, Engineering, Animation, or related field
  • Experience in immersive technology, museum installations, or digital experience centres
  • Previous work on Science on Sphere, projection mapping, or interactive educational systems
  • Work Schedule & Location :

  • 6 days a week (Monday to Saturday)
  • Work from Office Gurugram
  • Frequent site travel required for installations and demonstrations
  • (ref : hirist.tech)

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    System Engineer • Gurugram

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