Project based work, not full time
About the Role
We’re looking for a versatile 2D Character Animator & Rigger who can bring characters to life through expressive animation and precise rig setups. The ideal candidate has a strong eye for motion, attention to detail, and the ability to deliver high-quality work with quick turnaround times. You’ll collaborate closely with our creative team to ensure characters move fluidly and consistently with the project’s visual style.
Responsibilities
- Design and build 2D character rigs (cut-out or bone-based) suitable for smooth animation.
- Create high-quality character animations that capture personality, expression, and believable motion.
- Execute minute detailing work , including facial expressions, secondary actions, and motion refinements.
- Collaborate with the art and production teams to ensure rigs meet animation and storytelling requirements.
- Maintain consistency of style across all animated sequences.
- Manage tight timelines and deliver polished output with quick turnarounds.
- Incorporate feedback efficiently and iterate on animations or rigs as needed.
Requirements
Proven experience as a 2D Character Animator with strong rigging skills.Solid understanding of animation principles (timing, weight, anticipation, squash and stretch, etc.).Proficiency in software such as Toon Boom Harmony, Adobe Animate, After Effects , or similar.Ability to create and manage character rigs , layer hierarchies, and deformation systems.Strong eye for motion detailing , anatomy, and emotional expression.Excellent time management and adaptability in fast-paced project environments.Good to Have
Experience with lip-sync animation and dialogue-driven scenes.Familiarity with character design adjustments for rig optimization.Creative problem-solving skills and a collaborative mindset.