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Senior Game Developer (Unreal Engine C++)

Senior Game Developer (Unreal Engine C++)

Dirtcube Interactivehyderabad, telangana, in
1 day ago
Job description

Experience : 3 to 5 years

About the Role

Dirtcube Interactive in partnership with Gods and Heroes Studio is creating genre-defining experiences in the multiplayer sports and action space. Our title, Gods of Cricket , is the world’s first full-scale 11v11 multiplayer cricket game built on Unreal Engine.

Cinematic trailer : https : / / youtu.be / Oj623A71okc

Gameplay Trailer Streetz : https : / / youtu.be / vpuv0aaNgOQ

Gameplay Trailer International : https : / / youtu.be / eR7-mGjTpDA

We are looking for Unreal developers who are passionate about gameplay, physics, and performance optimization to bring our ambitious projects to life.

Key Responsibilities

  • Develop and maintain core gameplay systems using C++ and Blueprints in Unreal Engine (UE4 / UE5).
  • Design and implement game mechanics, player controls, physics interactions, AI systems and UI integration.
  • Work on multiplayer gameplay logic, replication, and server-side optimizations.
  • Optimize game performance for mobile, PC, and console platforms.
  • Collaborate with artists, designers, and other engineers to implement engaging gameplay features.
  • Write clean, maintainable, and scalable code following industry best practices.
  • Debug and fix critical issues related to gameplay, physics, and networking.

Required Skills & Experience

  • Experience : 3 to5 years minimum
  • Strong C++ programming skills, with hands-on experience in Unreal Engine (preferably UE5).
  • Strong understanding of advanced game physics, including collision handling, ragdoll systems, projectile mechanics, and real-time physics interactions.
  • Familiar with multiplayer networking concepts, replication, RPCs, and client-server models.
  • Experience integrating third-party libraries and plugins.
  • Ability to profile and optimize game performance and memory usage.
  • Familiarity with version control systems like Git.
  • Bonus Skills

  • Exposure to performance profiling and debugging tools like Unreal Insights and RenderDoc.
  • Familiarity with Unreal Engine sub systems, including Gameplay Tags, Asset Management, and modular gameplay frameworks
  • Knowledge of shader programming (HLSL) or material optimization for performance on multiple platforms.
  • Understanding of live service game architecture and scalable game systems.
  • Soft Skills

  • Strong technical communication skills and the ability to explain complex visual or pipeline issues to team members.
  • Proactive mindset with a passion for solving real-time challenges.
  • Ability to work cross-functionally in fast-paced, agile environments.
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