The objective of this project is to design and develop a comprehensive In-Vehicle Infotainment (IVI) system for automobiles, focusing on UI / UX design, IVI system architecture, and software development. The goal is to enhance the in-car user experience, provide seamless connectivity, and deliver a feature-rich entertainment and information platform. Development and integration of components for vehicle's 360 VR video monitoring as part of the comprehensive OEM In-Vehicle Infotainment (IVI) system.
Key Components :
360 VR monitoring system — a central component that collects video frames from all vehicle's external cameras and composes into a final 360 VR video stream for displaying on a vehicle's display.
Upon request from HMI the 360 VR monitoring system changes viewing angles, rotation, zooming, etc.
Integration with Vehicle Systems
The third-party 360 VR monitoring system must be integrated into a vehicle's system which requires a strong collaboration with automotive engineers from different domains to ensure seamless integration.
Integration includes rendering of video stream on a display utilizing Qualcomm graphics HW and QNX resources and
implementation of a communication between HMI and 360 VR monitoring system.
Maintenance and improvements
The third-party 360 VR system requires a further feature development and improvements to fit customer's requirements to deliver new experiences.
Skills required :
o 2D graphics rendering (blitting, h / w acceleration, compositing, alpha blending, etc.)
o image processing (pixel formats, color spaces, brightness, saturation, gamma, etc.)
o development for
o C++14 and above
Responsibilities :
Embedded Engineer • dehradun, uttarakhand, in