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Principal Gameplay Developer - Unreal Engine / C++ Programming

Principal Gameplay Developer - Unreal Engine / C++ Programming

Zyoin GroupBangalore
16 days ago
Job description

We're looking for a highly skilled Lead Gameplay Programmer with a strong command of Unreal Engine (C++) and a deep understanding of native C++ programming to lead the development of core gameplay systems.

You'll work closely with designers, artists, and fellow engineers to design and implement robust, scalable, and fun gameplay mechanics.

As a gameplay leader, you'll be responsible not only for writing clean and optimized code but also for mentoring team members, reviewing designs, and ensuring technical excellence across gameplay features.

Responsibilities :

  • Design and implement high-quality gameplay systems using Unreal Engine C++.
  • Lead development of core gameplay mechanics such as player controls, combat systems, AI behaviors, weapons, and abilities.
  • Collaborate with design, animation, and art teams to translate gameplay vision into technical execution.
  • Work with production to plan, estimate, and deliver gameplay features on schedule.
  • Optimize gameplay code for performance and scalability across platforms.
  • Review code, mentor junior engineers, and help establish best practices and coding standards.
  • Debug, profile, and resolve gameplay-related issues across multiple game systems.

Requirements :

  • 8+ years of professional experience in game programming, with a strong focus on gameplay systems.
  • Deep expertise in Unreal Engine 5 especially Unreal C++.
  • Strong foundation in native C++ programming (beyond Unreal-specific code).
  • Proven experience building and optimizing gameplay systems in shipped or live game titles.
  • Solid understanding of game architecture, OOP, design patterns, and performance best practices.
  • Experience working in multiplayer or networked gameplay environments is a strong plus.
  • Ability to lead a team, conduct code reviews, and contribute to team growth and technical direction.
  • Excellent debugging, profiling, and optimization skills.
  • Bonus Skills :

  • Experience with scripting systems (Blueprints, Lua, etc.)
  • Familiarity with animation systems, physics, and AI frameworks.
  • Exposure to gameplay prototyping and iterative development.
  • (ref : hirist.tech)

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