To configure asset structures and implement static and animating content to support Artist and game developers for
Class 2 / Class 3 / ATLS / Digital Games across different EGM and be responsible for ensuring high quality standards of games art assets being delivered.
What Youll Do
- Develop / Update character animation and / or FX animation for video-based gaming projects.
- Collaborating with game designer, Art Director, Lead Artist and production team members to understand needs, review scripts, design storyboards, and create and edit animations.
- Focus on Content implementation pipeline
- Listening to feedback and altering animator to suit game theme.
- Using creativity and artistic techniques to tell a game feature or provide information in visual form
- Ensure relevant processes in regard to asset management, file organisation, output configuration are clearly and correctly executed
- Schedule and manage time efficiently - work with agile development leaders to plan work
- Deliver assets on time to specification with a thorough and complete attention to detail
- Responsible for having peer reviews to check work for accuracy and quality
- Various other duties include :
- Game Documentation as per business need
- Collaborate with multi-disciplined teams to achieve the highest quality games possible
- Follow guidelines set by BLS management to manage / develop art animation / assets to support business
- Bring in ideas / innovations to improve the overall games art development in terms of tools, processes etc.
What Were Looking For
Bachelor s degree / BFA / MFA or equivalent work experience in 2D / 3D gaming, 2D / 3D animation, particle simulationWork experience of 3-5 years in relevant field.Strong knowledge of 2D, 3D graphics fundamentals, stop motion and computer-generated animation.Proficient in CGI software (Adobe After Effects, Spine, Adobe Photoshop, 3DS Max, Maya & various AE plugins etc.)Ability to sketch or draw (digital or traditional) concepts and ideas, storyboarding is good to have.Experience in using Assets control systems (Perforce) and Microsoft Office Suite will be a plus.Prior experience in the gaming industry will be a plus.A good eye for attention to detail and be willing to follow technical / compliance specifications, adaptability and receptiveness to feedback and direction.Must have good verbal and written communication skills to effectively interact with global stakeholdersAbility to work independently or with a team to develop animations and solve problems.Skills Required
Gaming, Graphics, Cgi, Focus, Animation, Adobe After Effects, Maya, Simulation, Flex, Asset Management