Roles of a 3D Generalist :
Modeling and Texturing :
- Creating 3D models of characters, props, and environments.
- Texturing models using software like Substance Painter, Mari, or Photoshop.
Lighting and Rendering :
Setting up lighting for scenes using tools like Maya, 3ds Max, or Blender.Rendering scenes using render engines such as V-Ray, Arnold, or RenderMan.Animation :
Creating animations for characters and objects, including rigging and skinning.Understanding of animation principles and techniques.Compositing :
Integrating 3D elements into live-action footage or creating standalone visual effects shots.Using compositing software like Nuke, Fusion, or After Effects.Generalist Tasks :
Handling miscellaneous tasks such as camera setup, scene layout, and basic scripting.Adapting to different production needs and contributing across multiple stages of the pipeline.Skills Required
Modeling, Adobe, Animation, nuke, Fusion