Role : 3D Generalist
Based in : Mumbai
Reporting to : Creative Director
Experience required :
2 to 4 years of relevant work experience
What do you need to do?
(Role and Responsibilities)
Create high quality optimized 3D assets including characters, backgrounds and props for mobile games.
Work with Unity game engine and implement 3D artwork as per project requirements.
Work in a variety of artistic styles ranging from realistic to stylized and cartoon-style.
Demonstrate passion and enthusiasm for Mobile games.
Who could you be? Background and Experience :
A minimum of 2-4years’ experience as an Environment / Props / 3D Generalist in mobile game development
Exceptional understanding of next gen asset creation workflows with the ability to modify and improve them
Must be proficient with Maya, Unity and Photoshop.
Experience with the process of making normal maps (transferring the high-poly sculpted detail on low-poly game objects).
Ability to manage multiple projects, set priorities and meet deadlines.
Understanding of both high-poly and low-poly modeling of 3D characters for mobile games
Candidates should have worked on projects for both iOS and Android mobile platforms.
Candidates should know how to optimize and integrate 3D art for all mobile platforms.
Along with 3D art, the candidate should also have the ability to integrate 2D texture files into Unity and tweak them as per the game requirements.
Candidates will be constantly interacting with the development team, product managers and testing team, therefore the candidate should have good communication skills.
Proactiveness and commitment are of utmost importance.
Experience in the following is a must :
Making Terrains using Unity 3D
Knowledge of lighting and shades in Unity 3D.
Know-how of basic Unity troubleshooting and the build creation process.
Using Git for version control (using Git Clients such as Source Tree)
3D Artist • Delhi, India