We’re looking for skilled Unreal Engine artists to collaborate on a high-quality animated project blending stylized art and real-time visuals.
Open Roles :
- Environment / Level Artist – Expert in scene assembly, modular design, and atmosphere.
- Lighting Artist – Strong eye for mood, divine or dramatic tones, volumetric fog, and Lumen lighting.
- FX Artist (Niagara) – Capable of creating cinematic energy trails, smoke, dust, or elemental effects.
- Technical Artist / Unreal TD – Shader setup, material optimization, LODs, and scene performance tuning.
Requirements :
Proven experience in Unreal Engine (Lumen, Nanite, Sequencer).Strong sense of composition, scale, and storytelling through visuals.Ability to collaborate remotely and deliver clean, optimized project files.Comfortable integrating assets from Blender / Substance / Quixel pipelines.Nice-to-have :
Experience in stylized or cinematic-fantasy art direction.Familiarity with real-time rendering for film or short-form projects.Type : Freelance / Remote
Duration : Short-term to mid-term engagement (project-based)
Start : Immediate
If you’re passionate about cinematic world-building and Unreal-driven storytelling, send your portfolio link + role preference to jobs@imageloomvfx.com