Job Title : Lead Game Developer
Experience : 4 to 7 years
Location : Kochi, Kerala
Work Mode : 5 days from office
Role Expectation
- Provide Lead the porting process of existing mobile games from JavaScript into Apollo (C++ / DirectX).
- Design and implement systems that enable efficient integration of JavaScript components with Apollo.
- Ensure performance and stability of ported games through profiling, optimization, and robust debugging practices.
- Act as technical lead on assigned projects, setting coding standards and ensuring architectural consistency.
- Mentor and support developers, conducting code reviews and sharing best practices in C++ / DirectX development.
- Collaborate with art, design, QA, and production teams to deliver games to high quality standards and within agreed timelines.
- Document technical solutions and architectural decisions to support maintainability and knowledge sharing.
- Proactively identify risks, dependencies, and technical challenges, and propose innovative solutions.
Key Skills
Strong professional experience with C++ (modern C++17 or later) and DirectX (9 / 11 / 12) in game development.Strong experience in C++ and Java Script (both 4+ years experience)Proven experience porting games or systems across platforms or frameworks.Strong understanding of graphics rendering pipelines, memory management, and performance optimization.Working knowledge of JavaScript (ES6+), particularly in contexts where C++ interacts with JavaScript.Ability to architect solutions that balance performance, maintainability, and scalability.Experience with source control (Git preferred) and collaborative development workflows.Strong problem-solving skills, with a track record of debugging complex, multi-layered issues.Excellent communication skills, with the ability to clearly explain technical concepts to non-technical stakeholders.Ability to plan, prioritise, and take ownership of deliverables.Beneficial Experience
Prior experience in the iGaming industry or commercial game development.Familiarity with web-based game engines (Pixi.js, Phaser) and how they map to native frameworks.Experience with automated testing frameworks and CI / CD pipelines.Previous exposure to Agile / Scrum methodologies.Relevant academic qualification in Computer Science, Software Engineering, or Game Development