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3D Character Animator - Unigraphics / Illustrator

3D Character Animator - Unigraphics / Illustrator

ARMPLCochin
30+ days ago
Job description

Full job Animate 3D characters and creatures with a focus on realistic movements and emotions.

  • Create lifelike body mechanics, facial expressions, and hand gestures.
  • Collaborate with the design and story teams to ensure the animation aligns with the vision and narrative.
  • Refine and improve animation timing, performance, and fluidity based on feedback.
  • Ensure that animations meet technical requirements for integration into games or videos.
  • Work with motion capture data and refine it to create natural character movements.
  • Maintain organized files and adhere to production schedules and deadlines.
  • Strong understanding of human anatomy and motion principles.
  • Ability to animate facial expressions and lip-sync for voiceover performances.
  • Create high-quality animations and visual effects using After Effects.
  • Edit and enhance raw video footage using Premier.
  • Collaborate with the team to ensure project timelines are met.
  • Review final animations and suggest improvements as needed.
  • Strong portfolio showcasing character animation skills.
  • Ability to work independently and manage multiple projects simultaneously.
  • Work closely with scriptwriters, storyboard artists, and directors to bring stories to life.
  • Animate characters, environments, and other assets based on storyboards and scripts.
  • Apply principles of animation such as timing, spacing, and weight to create smooth and appealing motion.
  • Partner with content and marketing teams to co-develop video concepts with a strong motion graphics identity.
  • Contribute to brainstorming sessions, develop storyboards, and plan animations based on scripts and creative briefs.
  • Incorporate feedback quickly and efficiently to meet project deadlines.
  • Maintain consistent quality and style across all animation Proven experience in 3D character animation, preferably in a professional or freelance capacity.
  • Proficiency with animation software like Maya, Blender, or 3ds Max.
  • Experience with rigging and creating smooth, natural character movements.

(ref : hirist.tech)

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