Job description
- Create high-quality 3D art assets for video games, including characters, environments, and props.
- Work collaboratively with game designers and programmers to ensure that assets are integrated into the game seamlessly.
- Create assets using 3D modeling and texturing software such as Blender, Maya, 3ds Max, and Photoshop.
- Incorporate feedback from senior artists to improve the assets.
- Follow established art style and technical guidelines.
- Continuously learn and stay current with the latest techniques and technologies in the industry.
- Participate in critique and review sessions to ensure high-quality assets are delivered.
- Report to senior artists to receive feedback, direction, and mentoring.
- Ensure all assets are delivered on schedule and meet technical requirements.
Qualifications :
Strong portfolio of 3D art assets for video gamesStrong understanding of 3D modeling and texturing software such as Blender, Maya, 3ds Max, and PhotoshopStrong knowledge of game development pipelines and workflowsStrong knowledge of game art design principles and techniquesStrong problem-solving skills and the ability to work well in a team environmentStrong communication skills and the ability to take direction and incorporate feedbackPassion for video games and an understanding of the gaming industryBachelor s degree in fine art, game development, or related field preferredSkills Required
3Ds Max, Blender, Maya, Problem-solving