Engineering Group, Engineering Group >
Hardware Engineering General Summary :
- 5+ Years of experience in Emulation
- Develop deep understanding of 3-D Graphics hardware pipeline, feature sets, data paths, block functionalities & interfaces
- Strategize, brainstorm, and propose a DV environment, develop test bench, own test plan, debug all RTL artefacts, and achieve all signoff matrices
- Subsystem level TestBench for complete GPU workload analysis and compliance
- Strong Knowledge of Emulation flow including Emulation tools.
- Build Emulation platforms to analyze Functional issues
- Good Knowledge on LPDDR5 / 6 protocol and its operations
- Good Debugging skills on post silicon validation
- Power Aware & Gate level simulations to deliver a high-quality GPU implementation
- Perl / Python scripts for automation in managing regressions, optimize run time, manage database and bug
- Engage with EDA vendors, explore new and innovative DV methodologies to push the limits of sign off quality
- Collaborate with worldwide Architecture, Design, and Systems teams to achieve all project goals
- GPU pipeline design knowledge is a plus, not mandatory
- Strong communication skills (both written and verbal) Most importantly, ability to learn, improve and delivery