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FX Artist – Houdini Simulation (Hair, Fur & Cloth Specialist)Tag • Kollam, IN
FX Artist – Houdini Simulation (Hair, Fur & Cloth Specialist)

FX Artist – Houdini Simulation (Hair, Fur & Cloth Specialist)

Tag • Kollam, IN
3 days ago
Job description

FX Artist – Houdini Simulation

(Hair, Fur & Cloth Specialist)


Experience: 3–15 Years

Location: Bangalore


ABOUT TAG


At Tag, we help brands stand out and sell more by delivering impactful content, at speed and scale and across channels & geographies. With over fifty years of production experience for some of the world’s biggest brands, we partner with our clients to create work that is efficient, effective, and more importantly tells a story.


We are a dynamic and innovative creative production agency that prides itself on delivering cutting-edge technology solutions. We believe that the combination of different ideas, experience, backgrounds, and skillsets create a great place to work. We pride ourselves on an authentic culture built around our core values of integrity, innovation, sustainability, growth, and accountability. We are committed to promoting an inclusive, equitable and diverse culture. Our global DE&I committee and our leadership team have committed to increasing representation, education, and accountability across the entire business to create positive change from the ground up and the top down.


Check out tagworldwide.com to learn more.


What are we looking for?


We're looking for a talented Houdini FX Artist with strong expertise in procedural simulations to join our team. You'll be responsible for creating high-quality simulations that bring realism, scale, and visual impact to a wide range of projects across advertising, broadcast, film and immersive experiences. While simulation is the primary focus of this role, a working knowledge of hair, fur, and cloth workflows will be beneficial when collaborating across departments.


Key responsibilities


FX & Simulation

  • Using Houdini for a variety of effects, including particles, rigid bodies, soft bodies, destruction, smoke, fire, fluids, and environmental effects.
  • Develop scalable and production-ready simulation setups that balance artistic quality with technical efficiency.
  • Optimize simulations for performance, caching, and rendering while maintaining visual fidelity.
  • Troubleshoot complex simulation challenges and ensure stable results throughout production.
  • Build reusable procedural tools and workflows that improve team efficiency and consistency.


Pipeline & Technical Development

  • Work within established production pipelines while contributing to workflow improvements.
  • Develop clean and organized Houdini node networks and procedural assets.
  • Collaborate with lighting, rendering, and compositing teams to ensure seamless integration of FX into final shots.
  • Maintain simulation caches, scene organization, and technical documentation where required.


Hair, Fur & Cloth (Working Knowledge)

  • Support projects involving basic hair, fur, and cloth simulations when required.
  • Understand simulation interactions between animated characters, garments, and environmental effects.
  • Collaborate with grooming, animation, and character teams to achieve production-ready results.


Collaboration

  • Work closely with modelers, animators, lighting artists, compositors, and creative leads throughout the production lifecycle.
  • Participate in creative reviews and implement feedback efficiently.
  • Estimate tasks accurately and deliver high-quality work within project timelines.
  • Share knowledge, support teammates, and contribute to continuous improvement of studio workflows.


Technical Skills

Essential

  • Strong expertise in SideFX Houdini with procedural FX workflows.
  • Experience with particles, pyro, fluids, destruction, RBD, soft body dynamics, Vellum, and environmental simulations.
  • Strong understanding of SOPs, DOPs, POPs, procedural workflows, simulation optimization, and caching.
  • Good understanding of rendering and compositing pipelines.
  • Strong artistic eye, problem-solving skills, and attention to detail.


Nice to Have

  • Houdini Digital Assets (HDAs), Solaris/USD workflows.
  • Python or VEX scripting.
  • Arnold, Redshift, Karma, or V-Ray.
  • Unreal Engine and AI-assisted production workflows.


Software Skills

  • Essential: SideFX Houdini
  • Preferred: Autodesk Maya, Arnold/Redshift/Karma/V-Ray, Foundry Nuke, Python/VEX, Unreal Engine


Qualifications

  • Bachelor's Degree or Diploma in Animation, Multimedia, Design, or a related field.
  • 3–15 years of experience in VFX, Animation, Advertising, Gaming, or Digital Production.
  • Strong demo reel showcasing Houdini FX and procedural simulation work.


Note:

Freshers with a strong skill set are also welcome to apply. We encourage talented and motivated candidates who have the right skills, enthusiasm, and willingness to learn, even if they are just beginning their professional careers.

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FX Artist – Houdini Simulation (Hair, Fur & Cloth Specialist)​ • Kollam, IN

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