Role Overview :
We’re looking for a seasoned Manager / Principal Product Designer to lead the UX / UI strategy for CashKaro and EarnKaro's marketing campaigns and digital experiences. If you have 6–7 years of hands-on experience in product design, a sharp eye for design systems, and thrive on data-led decisions, you’ll fit right in. Your role will be pivotal in turning user insights into delightful, high-converting journeys that fuel business growth.
Key Responsibilities :
UX Strategy & Ownership :
- Own the end-to-end UX for marketing-led journeys across CashKaro & EarnKaro.
- Align designs with KPIs like conversions, drop-offs, and activation.
- Use data insights and lean UX methods to build hypothesis-based experiments.
- Example : For campaigns like Diwali Mega Sale, analyze drop-offs, conduct usability tests, and redesign interfaces (e.g., real-time savings display) to improve conversions.
Design Systems & Scalability :
Build and manage scalable design systems using atomic principles.Standardize tokens, components, colors, and typography across platforms.Work closely with engineering to maintain design-dev parity.Example : Create unified Figma-Stoybook libraries to eliminate UI inconsistencies between mobile and web.Research & Analytics-Led Design :
Lead usability studies, user interviews, heuristic reviews, and surveys.Collaborate with product / data teams to analyze funnels, session replays (e.g., Hotjar), and behavior data.Own a performance dashboard mapping user journey to design ROI.Example : For low EarnKaro onboarding engagement, redesign flows after Hotjar reviews + user interviews.Innovation & MVP Thinking :
Drive mini R&D sprints to test prototypes and refine UX.Partner with product for MVP planning and feature prioritization.Example : Ideate and test “Smart Cashback Suggestions” to increase multi-store usage based on behavior data.Retention & Activation Optimization :
Build user flows targeting reactivation, onboarding, and long-term retention.Apply gamification and milestone-driven engagement ideas.Example : For influencer drop-off on EarnKaro, launch a level-based reward system and tracker to improve motivation.Team Leadership & Mentorship :
Mentor designers in design principles and career growth.Set and track quarterly OKRs, and improve sprint planning via agile tools.Example : Streamline prioritization using a task urgency-impact matrix; assign design leads per project for ownership.Competitive UX Benchmarking :
Continuously study competitor UX flows, features, and design decisions.Conduct teardown sessions and suggest actionable differentiators.Example : Analyze "instant withdrawal" from rival apps; work with product / finance to explore UPI-based faster payouts.Must-Have Skills :
UX Strategy & IA : Deep experience crafting flows, user journeys, and interaction maps.Design Systems : Strong knowledge of tokenization, modular systems, and atomic design.Prototyping Tools : Advanced proficiency in Figma, Sketch, or Adobe XD; experience with shared libraries.Analytics : Comfortable using Mixpanel, Google Analytics, or Hotjar to track user behavior.Product Thinking : Strong understanding of lean UX, MVP prioritization, and outcome-driven design.Agile Practices : Experience with Jira, Trello, or Asana in POD-based workflows.Engagement Design : Working knowledge of gamification, lifecycle hooks, and retention tactics.Good-to-Have Skills :
Motion Design : Familiarity with After Effects, Lottie, or Principle to bring interactivity and life to user flows.