Description : Role Overview :
We are seeking an experienced Senior Unity Developer with deep expertise in building high-performance VR applications for Meta Quest and other standalone VR platforms.
- The ideal candidate will be responsible for designing, developing, optimizing, and deploying immersive VR experiences while collaborating closely with designers, 3D artists, and product teams.
- This role requires strong Unity (C#) proficiency, hands-on XR / VR development experience, and solid understanding of performance optimization for mobile VR hardware.
Key Responsibilities :
VR Development & Gameplay Engineering :
Develop, optimize, and maintain VR applications for Meta Quest using Unity and C#.Implement gameplay systems, locomotion, VR interactions, and physics-driven mechanics tailored for standalone VR devices.Integrate Meta XR SDKs, hand tracking, passthrough, mixed reality features, and other device-specific functionalities.Performance Optimization :
Optimize rendering, GPU / CPU usage, and memory footprint for mobile VR hardware.Use profiling tools such as Unity Profiler, GPU Profiler, and Frame Debugger to address bottlenecks.Collaboration & Content Integration :
Work closely with designers and 3D artists to deliver high-quality interactive VR experiences.Implement VR UI / UX, including world-space UI, gaze interaction, controller / hand-based input systems.Debugging & Testing :
Troubleshoot device-specific issues, XR-related bugs, and performance-related challenges.Build and manage deployment pipelines for internal testing, Meta Quest Store builds, and continuous delivery.Code Quality & Documentation :
Maintain clean, scalable, and modular code following engineering best practices.Participate in code reviews and contribute to technical documentation.Required Technical Skills :
Programming :
C# Strong proficiency (Mandatory)C++ Preferred (Basic understanding)Optional : Python or JavaScript for tools / automationFrameworks, SDKs & Tools :
Unity Engine (Expert-level, especially for VR)Meta XR SDK, Meta Interaction SDK, OpenXRUnreal Engine (Basic Blueprint knowledge is a plus)Version control : Git / PlasticSCM / PerforceProfiling tools : Unity Profiler, GPU Profiler, Frame DebuggerShader Graph, XR Interaction ToolkitBasic familiarity with Blender / Maya (optional)Operating Systems :
Windows (Primary development environment)macOS (Optional for iOS-related builds)Android-based VR (Meta Quest environment)Backend & Data Handling :
Experience with Firebase / PlayFab for VR backend servicesREST APIs / GraphQL integrationLocal data handling via JSON, ScriptableObjects, or config systemsCloud Services :
Meta Cloud (Optional - social / multiplayer features)AWS / Azure (Optional)PlayFabUnity Cloud BuildExperience Requirements :
4+ years of hands-on Unity development experience.Proven experience building and deploying VR / AR or XR applications, especially for Meta Quest or similar standalone VR devices.Experience in gaming, real-time 3D applications, or simulation-based systems.Preferred : Basic working knowledge of Unreal Engine(ref : hirist.tech)