Be part of a world-class XR team researching and developing mobile Augmented and Virtual Reality enabling technologyDevelop low latency, high quality rendering algorithms, and deploy them on mobile GPUsUnderstand and analyze XR algorithms and map them to standard constructs in graphicsDevelop custom graphics content for critical testing of algorithms, and benchmark and validate these algorithmsCollaborate across functional boundaries in defining architecture, APIs, design and scheduleSee their design in action on industry-leading chips embedded in the next generation of AR and VR devices and adjacent marketsCritical Skills
- Strong understanding of fundamental concepts in graphics - perspective and orthographic geometry, coordinate axes transformations, image filtering, anti-aliasing, ray-tracing, etc.
- Well versed in graphics implementation and mapping algorithms to the GPU - knowledge of and experience developing various types of shaders
- C++ and Matlab / Python experience
- Experience implementing graphics shaders including compute shaders either in OpenGL / DirectX / Vulkan
- Good communication skills - writing and presentation
- 8+ years of industry experience if Bachelors, 6+ years of industry experience if Masters, or 3+ years after PhD
- The degree should be in Electrical Engineering, Information Systems, Computer Science, Computer Engineering or related field.
Preferred skills
- Experience in software development, incl. testing and debugging on XR devices, mobile platforms or other embedded systems
- Development of content on Unity, Unreal or similar platform
- Understanding of ML concepts applied to content rendering
Education Text
- Required : Bachelors or higher degree in Electrical Engineering, Information Systems, Computer Science, Computer Engineering or related field
Keywords
- Virtual reality, Augmented reality, computer graphics, multimedia, image processing, rendering
Minimum Qualifications :
- Bachelors degree in Engineering, Information Systems, Computer Science, or related field and 4+ years of Systems Engineering or related work experience.
- OR
- Masters degree in Engineering, Information Systems, Computer Science, or related field and 3+ years of Systems Engineering or related work experience.
- OR
- PhD in Engineering, Information Systems, Computer Science, or related field and 2+ years of Systems Engineering or related work experience.
Skills Required
C++, Debugging, Uvm, Python, systemverilog