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Unreal Environment Artist
Unreal Environment ArtistWOLF BREAD Animation Studios • vijayapura, India
Unreal Environment Artist

Unreal Environment Artist

WOLF BREAD Animation Studios • vijayapura, India
1 day ago
Job description

We are looking for a highly skilled Unreal Environment Artist with hands-on experience in World Creator and SpeedTree to help us build immersive, photorealistic worlds for Movies . The ideal candidate has a strong eye for realism, deep technical knowledge of Unreal Engine, and a passion for crafting cinematic experiences that hold up across lighting, weather, scale, and distance.

What You’ll Work On

You will be responsible for creating highly realistic real-time environments, including landscapes, vegetation, atmospheric elements, and lighting setups that serve as the visual foundation for a simulation requiring accuracy and consistency.

Key Responsibilities

  • Build photorealistic environments in Unreal Engine 5 using World Creator for terrain generation and SpeedTree for vegetation workflows.
  • Create realistic foliage ecosystems—trees, plants, grass, and ground cover—that behave properly under environmental simulation variables (wind, weather, time-of-day, distance LOD transitions).
  • Develop cinematic-quality lighting setups suitable for real-time rendering (Lumen, HDRI, fog, volumetrics, GI).
  • Set up advanced shader networks for terrain, foliage, water, atmospheric effects, and surface detail.
  • Ensure all environments maintain realism across different lighting conditions, camera angles, and simulation scenarios.
  • Troubleshoot environment issues related to shading, lighting, and simulation accuracy.
  • Maintain consistent art direction and visual style across all deliverables.

Requirements

  • 3+ years of experience as an Environment Artist in Unreal Engine (preferably UE5).
  • Expert knowledge of World Creator for procedural terrain creation.
  • Strong experience in 3D vegetation modeling using software like SpeedTree for high-quality vegetation modeling and wind simulation.
  • Proven ability to create photorealistic environments with full ecosystem world-building.
  • Deep understanding of real-time lighting , Lumen, HDRI setups, volumetric effects, and physically accurate rendering.
  • Solid understanding of materials and shaders , especially for foliage, terrain, and natural environments.
  • Experience with atmospheric simulation (fog, clouds, day / night cycles).
  • Strong knowledge of PBR pipelines, texture authoring, and environment art best practices.
  • A portfolio demonstrating high-level environment art and realistic simulations.
  • Nice to Have

  • Experience with Quixel Megascans, Gaea, Houdini, or other procedural environment tools.
  • Background in cinematics or real-time filmmaking.
  • Understanding of environmental storytelling and scene composition.
  • Ability to create custom vegetation assets manually when needed.
  • You have to create environments like these :

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    Environment Artist • vijayapura, India