We are seeking a Physical AI Engineer to design, develop, and implement AI-driven control and decision-making systems for humanoid robots and embodied agents. This role involves integrating vision-language-action models, reinforcement learning, imitation learning, and real-time robotics systems to create robots capable of performing complex tasks in dynamic environments.
Key Responsibilities
- Integrate AI models (transformers, diffusion policy networks, LLMs, vision-language models) with physical humanoid robots.
- Design real-time control frameworks that enable AI decision-making to translate into smooth, safe, and efficient motor actions.
- Develop pipelines to align simulation-to-reality (sim2real) and optimise robot learning for real-world deployment.
- Apply multi-modal AI learning (vision, audio, haptics, proprioception) to enhance robot perception and adaptability.
- Collaborate with hardware teams to calibrate robot sensors, optimise energy efficiency, and ensure reliable AI control execution.
- Develop safety protocols for autonomous decision-making in environments with humans.
- Conduct experiments in areas such as human-robot interaction, autonomous navigation, dexterous manipulation, and multi-agent collaboration .
- Research and implement emerging paradigms in Physical AI , including embodied GPTs, action-conditioned transformers, and world-model-based learning.
Required Qualifications
Bachelor’s or Master’s degree in Robotics, Mechatronics, Computer Science, AI, or a related field (Ph.D. preferred for senior positions).Strong background in machine learning , particularly reinforcement learning, imitation learning, or embodied AI systems.Hands-on experience with robotics simulation environments (Isaac Sim, MuJoCo, Unity, Gazebo).Proficiency in Python and good knowledge of C++ / ROS2 for robotics integration.Deep understanding of robotics control theory, kinematics, and sensor fusion .Demonstrated work with humanoid robots, quadrupeds, or robotic arms , preferably on vision-language-action models.Preferred Skills
Familiarity with NVIDIA Jetson, CUDA optimisation, and real-time robotics inference .Experience with large foundation models adapted for robotics (OpenAI VLA, Google RT-2, Gr00T).Knowledge of safety-critical autonomous systems .Exposure to distributed training of large models on RTX / HPC clusters.Working knowledge of teleoperation frameworks (for collecting demonstration data).What We Offer
The chance to work on cutting-edge humanoid robotics with embodied AI .Access to advanced computing infrastructure ( NVIDIA RTX 6000 GPUs, Jetson Thor platforms, VR mocap systems, and Unitree robots ).A multi-disciplinary team environment spanning AI research and robotics engineering.Competitive remuneration and growth opportunities for leadership in next-gen Physical AI projects .