Project description
The objective of this project is to design and develop a comprehensive In-Vehicle Infotainment (IVI) system for automobiles, focusing on UI / UX design, IVI system architecture, and software development. The goal is to enhance the in-car user experience, provide seamless connectivity, and deliver a feature-rich entertainment and information platform. Development and integration of components for vehicle's 360 VR video monitoring as part of the comprehensive OEM In-Vehicle Infotainment (IVI) system.
Key Components :
360 VR monitoring system — a central component that collects video frames from all vehicle's external cameras and composes into a final 360 VR video stream for displaying on a vehicle's display. Upon request from HMI the 360 VR monitoring system changes viewing angles, rotation, zooming, etc.
Integration with Vehicle Systems
The third-party 360 VR monitoring system must be integrated into a vehicle's system which requires a strong collaboration with automotive engineers from different domains to ensure seamless integration. Integration includes rendering of video stream on a display utilizing Qualcomm graphics HW and QNX resources and implementation of a communication between HMI and 360 VR monitoring system.
Maintenance and improvements
The third-party 360 VR system requires a further feature development and improvements to fit customer's requirements to deliver new experiences.
Responsibilities
Taking ownership of sources for a third-party 360 VR video monitoring component.
Integration of 360 VR video monitoring component into the vehicle's system and infrastructure.
Developing new and improving existing video monitoring / rendering features.
Developing new and improving existing features for the vehicle's camera control system (image control and acquisition).
Implementation of a communication between HMI and 360 VR monitoring system.
Integration of the component into customer's CI / CD workflows.
Requirements analysis.
Authoring and maintaining documentation for component's maintainers and integrators.
Testing on a hardware customer's prototypes.
Mandatory Skills
Excellent knowledge and practical experience in :
2D graphics rendering (blitting, h / w acceleration, compositing, alpha blending, etc.)
Image processing (pixel formats, color spaces, brightness, saturation, gamma, etc.)
Development for
C++14 and above
Experience in image acquisition from cameras.
Experience in engineering RPCs between systems (channels, messaging, etc.).
Experience in programming graphics hardware (DMA, shaders, pipelines, v-sync, etc.)
Familiarity with device programming in nix systems.
Familiarity with ProtoBuf.
Familiarity with OpenGL ES.
Familiarity with OpenWF Display API.
Nice-to-Have Skills
Software Architecture, AUTOSAR, Digital Cockpit
Embedded systems programming with Java.
Understanding of vehicle integration and CAN-based communication
Engineer • Ranchi, India