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Associate Technical Artist(Unity)

Associate Technical Artist(Unity)

PlaySimple GamesBangalore North, KA, in
26 days ago
Job type
  • Quick Apply
Job description

Job Description

Position Overview

As an Associate Technical Artist, you will act as a bridge between our Artists, Designers, and Engineers, helping to ensure smooth asset pipelines, efficient workflows, and optimized visual quality for Unity-based titles. This role requires both creativity and technical problem-solving to deliver scalable art pipelines and outstanding visual experiences for mobile games.

Requirements

What You’ll Do

  • Collaborate with Art and Engineering teams to integrate and optimize 2D / 3D assets in Unity.
  • Manage the art pipeline from concept and asset creation to Unity integration.
  • Support animation implementation (Unity Animator).
  • Profile and optimize performance for mobile platforms (memory, draw calls, asset compression).
  • Create and optimize particle systems and visual effects for Unity.
  • Audit and maintain asset quality, compression standards, and optimization across platforms.
  • Document and refine pipeline processes, providing clear guidance to teams.
  • Collaborate closely with cross-functional teams to solve recurring problems.

Good to Have :

  • Knowledge of shaders and materials using Unity’s Shader Graph or HLSL.
  • Basic Knowledge of C# to Build and maintain Unity Editor tools to streamline pipelines and improve efficiency.
  • Experience with version control software such as Git.
  • Experience with Unity Timeline.
  • What We’re Looking For

  • 1+ years of professional experience as a Technical Artist with Unity expertise.
  • Strong knowledge of Unity (2D / 3D) and asset integration.
  • Experience with Photoshop, Illustrator, After Effects and Figma.
  • Familiarity with rigging, skinning, and animation workflows in Unity.
  • Experience creating and optimizing particle systems and VFX.
  • Understanding of asset optimization and compression for mobile platforms.
  • Problem-solving mindset with the ability to identify technical / artistic constraints early.
  • Good communication skills for cross-team collaboration.
  • Strong time management skills to meet deadlines without compromising quality.
  • Requirements

    What’s required of you 0-2 years of applicable professional experience as a technical artist with knowledge of engines and art pipelines. Experience creating animations, effects for games using After Effects and Particle Designer. Strong Knowledge of Photoshop, Figma, Illustrator, After effects, Spine and Rive is an added advantage. In-depth Knowledge of the Production Pipeline. Ability to proactively identify technical constraints while conceptualizing and executing solutions through new tools. Knowledge and understanding of assets compression and optimisation with regards to multiple platforms (Flutter and Cocos2D) Develops generalised tools / techniques to help enhance the pipeline. A mind for both artistic and technical workflows. What we are looking for Good problem-solving skills. Ability to establish priorities, work independently or within a group, and proceed with objectives without supervision. Handles and resolves recurring problems. Demonstrate artistic vision and appropriately expand upon the art direction given. Effective time management skills to meet deadlines without compromising quality.

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    Associate Technical • Bangalore North, KA, in