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3D Environment Artist
3D Environment ArtistExclaim IT • AU
3D Environment Artist

3D Environment Artist

Exclaim IT • AU
30+ days ago
Job description
  • Type : Contract
  • Job #17986
  • About the role

    We are seeking an experienced 3D Environment Artist to design and develop high-fidelity Virtual Reality (VR) training scenarios. These immersive environments will support firefighter training by simulating real-world hazards, enhancing situational awareness, and strengthening operational decision-making.

    Working on-site with subject matter experts, trainers, and developers, you will play a key role in shaping lifelike, interactive VR experiences that replicate emergency response conditions. This role combines artistic creativity with technical expertise to deliver visually compelling and performance-optimised environments.

    Key responsibilities

    • Design, develop, and optimise immersive 3D environments in Unreal Engine or Unity for VR training scenarios.
    • Translate real-world firefighting and emergency response settings into high-quality, interactive virtual environments.
    • Apply strong artistic principles of composition, lighting, and storytelling to create realistic and engaging scenes.
    • Build and refine assets, materials, and textures to achieve visual impact and technical efficiency.
    • Capture and integrate real-world elements using photogrammetry techniques.
    • Collaborate closely with developers to ensure seamless integration of environments into the VR pipeline.
    • Troubleshoot technical challenges and propose improvements to asset workflows.
    • Apply Blueprint scripting (Unreal) or equivalent methods to support environment interactions.
    • Incorporate feedback from trainers and subject matter experts through iterative development cycles.
    • Ensure environments align with training objectives and can be adapted for evolving operational needs.
    • Highly desirable criteria

    • Previous experience in simulation, VR training, or emergency response industries.
    • Knowledge of optimisation techniques for VR and real-time rendering.
    • Familiarity with advanced shaders, materials, and lighting workflows.
    • Experience working with government or training-focused organisations.
    • Desirable criteria

    • Exposure to Unity3D and WebGL projects.
    • Understanding of real-time rendering constraints in large-scale environments.
    • Experience integrating photogrammetry assets into complex environments.
    • Skills and experience

    • A strong portfolio demonstrating environment design and realistic 3D scenes.
    • Professional experience creating environments in Unreal Engine.
    • Proficiency in 3D modelling, texturing, and environment creation tools such as Blender, Maya, 3ds Max, or Substance Painter.
    • Strong understanding of Unreal Engine’s environment creation pipelines and tools.
    • Competency in Blueprint scripting or equivalent workflows.
    • Exceptional artistic ability with a strong eye for lighting, composition, and storytelling.
    • Excellent communication and teamwork skills, with the ability to adapt to operational and training requirements.
    • Contact details

      For a confidential chat, please contact Raisa on 0437 318 208 or via email at raisa@exclaim-it.com.au. We would be more than happy to provide you with additional information and assist in the application process.

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    3D Artist • AU

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